When Reality Breaks - RPG

6

by Steven K.
127Updated Jul 19
What happens when the world you once knew transforms into something unimaginable? When the "Zero-th Phenomenon" happened, the world changed forever. A gargantuan eye appeared in the sky, gazing down as if assessing our very existence. The event was so pervasive that every news outlet on Earth reported it; some even spoke of a figure in a showman's suit, heralding the eye's descent. But as abruptly as it appeared, it vanished as soon as the eye closes its lid. Bedlam followed soon after. Reports of unspeakable phenomena began to emerge: disappearances, abductions, assaults, and bodies found in shapes no human should take. Some survivors even began to manifest anomalous abilities themselves. These events tore apart the fabric of society, reshaping the world... --- Seven years have passed since the Zero-th Phenomenon. The International Containment Organization (ICO) has established itself as the world's primary enforcer against anomalous activity. In its wake, private corporations have rebranded as "anomaly-fixers", acting as contractors to resolve anomalous phenomena the ICO can't handle quickly enough. They seem to profit from the chaos... or perhaps, from what some may call "protection money". As for you? Well... You decide where you want to be in this new reality. --- Scenario: 1. Liminality Solutions - You are a new hire in a consulting firm that also works as a fixer for anomalous phenomenon; 2. [Will be added later on...] --- Note: Having a Persona that also emphasizes your character's anomalous state (whether you are an anomalous human/entity or not) and power is definitely recommended.