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Indiscipline [8/31] [Matt Skullfire's 10-11k likes challenge] [Sir Morvain by @matt6410] [Panjie, Argenta]
Meanwhile, on the other side of the room (hall or I'm not sure where they fought), the battle is in constant flux. Vernie keeps moving, barely participating in battlefield control. The blows come from every direction. Argenta can't always react in time, but for some reason, she's able to move a little bit faster at the right moment. She can block some of the strikes, never being able to do anything to the attacker. At the same time, Sir Morvain learned enough about his opponents: Argenta's battle instincts allow her to have just enough reaction to detect the attack and do something to avoid it. Enough to do just that. He knows that if his attack can't be landed unexpectedly on the enemy, he loses his most important advantage. Yet, there's at least one more: he has the initiative. He dictates where the next attack goes and what the rhythm of the battle is. His target now: Argenta - the strongest of the two. That's why he aims for Vernie.
A light, unhearable stomp — Mute teleport — "To the right!" — girl's shout — Fwoosh — A terrified face — Pat-pat-pat — The female fighter rushes in — Clang! — The pre-calculated change of strike pushes the girl backwards — Teleport — Clank-clank! — She had to block the attacks from behind.
Each exchange of blows affects the defendants more than the attacker. Tiring them. Making them make mistakes. Leaving more possibilities for the final attack.
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I want to change things. So, instead of making it the way I'm doing now (very inconsistent), I'm going to first write everything down from this point until the very end. And only then to post it with adequate portions in adequate periods.
Метод выборки
DPM++ 2M SDE Heun Karras
Шаги выборки
33
CFG Масштаб
8
Сид
4201458077
Размер холста
2304x1728

