Skin Colors in Danbooru Tags
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What Skin Color Tags Are Skin color in Danbooru tagging is controlled using specific, recognized keywords. These tags tell the model how to render tone, shading, and light interaction on the skin.
Instead of writing descriptions like “soft glowing tan skin,” Danbooru uses short, standardized tags.
Core Skin Tone Tags (Most Reliable)
These are the most stable and widely supported: ~ pale_skin ~ fair_skin ~ light_skin ~ tan ~ dark_skin ~ very_dark_skin ~ black_skin
Notes:
- pale_skin = very light, almost white anime skin
- fair_skin = softer natural light tone
- tan = warm, sun-exposed tone
- dark_skin = deep brown tones
- verydarkskin = very deep skin tone
Transparent / Translucent Skin (Important)
There is no single perfect “transparent skin” tag in Danbooru, so you build the effect using combinations.
Common usable tags: ~ transparent ~ translucent ~ see-through ~ see-through_skin
To actually make it visible, combine with: ~ glowing ~ light_through ~ subsurface_scattering
Example usage: ~ transparent, glowing, subsurface_scattering This creates that “light passing through skin” effect.
Important:
- Some models don’t recognize see-through_skin directly
- The effect comes more from lighting than the tag itself
Undertone & Surface Detail Tags
These refine how the skin looks: ~ warm_skin ~ cool_skin ~ smooth_skin ~ shiny_skin ~ glossy_skin ~ wet_skin ~ sweaty ~ oiled_skin
These control:
- reflection
- texture
- realism vs soft anime look
Stylized / Fantasy Skin Colors
Non-human skin colors: ~ blue_skin ~ red_skin ~ green_skin ~ grey_skin ~ purple_skin ~ pink_skin
For stronger effect, combine with: ~ glowing ~ bioluminescence
Example: ~ blue_skin, glowing, bioluminescence
Advanced Skin Effects
Less consistent but useful: ~ gradient_skin ~ multicolored_skin ~ freckles ~ body_markings ~ tattoos
Example: ~ dark_skin, glowing_markings
Lighting Matters More Than Skin Tags Lighting can completely change how skin appears.
Key tags: ~ soft_lighting ~ dramatic_lighting ~ rim_lighting ~ warm_lighting ~ cool_lighting
Example: ~ dark_skin, rim_lighting
This creates strong highlights and depth.
Example Prompts
Light skin: ~ 1girl, paleskin, smoothskin, softlighting, masterpiece, best_quality
Tan skin: ~ 1girl, tan, warm_skin, sun_light, glowing_skin
Dark skin: ~ 1girl, darkskin, glossy_skin, rimlighting, dramatic_lighting
Transparent / glowing skin: ~ 1girl, transparent, glowing, subsurface_scattering, soft_lighting
Fantasy skin: ~ 1girl, blue_skin, glowing, bioluminescence
Common Mistakes
Writing sentences instead of tags:
Wrong: light brown glowing skin Correct: tan, glowing_skin
Using conflicting tags: Wrong: pale_skin, darkskin
Using non-existent tags: Wrong: perfect_skin_texture
Important Behavior
- Skin tags are strong but lighting can override them
- pale_skin is often default if nothing is specified
- dark_skin usually needs lighting support to look good
- transparent effects depend heavily on glow and lighting tags
Best Practice
Use:
- one base skin tag
- one or two effect tags
- proper lighting
Example: ~ darkskin, glossyskin, rim_lighting or ~ transparent, glowing, subsurface_scattering
Key Takeaway
Skin in Danbooru is not described - it is built from controlled tags.
Simple + correct tags + lighting = best results.
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