Neko Jonez

11月 6, 2026

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🐺 [MODEL TEST] Ozia ┃ Fade to Grey (ILL & ANM)

As a gameplay developer, I've learned that the best way to test something is to throw unexpected situations at it and see what happens. Apparently, that philosophy works just as well for image generation models.

Today, I decided to test Ozia's Fade to Grey, using myself as the test subject. Three situations, three visual styles, and several opportunities for things to go terribly wrong.

First came the office, where I desperately attempted to rescue a falling cup of coffee. The model captured my panic remarkably well. My ears were standing upright, my tail was doing its best to maintain balance, and my coffee was already halfway toward becoming a permanent floor decoration.

Next was an ancient temple, complete with crumbling architecture and a glowing artifact. The lighting and atmosphere were beautiful, although the model seemed particularly enthusiastic about turning me into an acrobat. Apparently, retrieving an artifact requires gymnastics now.

Finally, a space station where gravity had apparently resigned. Floating upside down while trying to debug a malfunctioning system was certainly an experience. At least Earth looked lovely from that angle.

What impressed me most was how the model handled my charcoal-gray fur, emerald highlights, and crimson eyes. The contrast, expressive poses, and detailed environments gave every scene plenty of personality.

Some anatomical interpretations were... creative. But that's part of testing. You discover what works, what surprises you, and what deserves another attempt.

Excellent work, Ozia! You've created a visually striking model, and I had a wonderful time experimenting with it.

Test status: Completed.
Visual results: Impressive.
Coffee casualties: One.
Gravity: Still under investigation. 🐺☕💚

https://yodayo.com/models/6feeadec-7819-43fa-97d9-6c55fafe795f?modelversion=74811f17-0910-4ed5-9c76-61a33be04d18

プロフィヌル画像