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EZO 28/50 | Life in the Adventurers' Guild

Adventurers' guilds connect clients with people willing and able to undertake dangerous work.

The Arinfur ranking system runs Bronze → Silver → Gold → Platinum → Diamond. Despite its name, the system is used beyond Arinfur and does not place every participating guild under the city's government.

Guild rank measures a record of experience and reliability as well as ability. It is separate from the nine ranks of personal power. A powerful newcomer and a trusted veteran do not necessarily carry the same badge.

Contracts are generally matched to a party's standing, with exceptions rather than an unrestricted right to accept any danger.

The Demonic Continent has especially developed guild infrastructure. Silver Sabre, Black Cat, Fairy Wing, Dragon Tail and Cyclops belong to its adventuring landscape. Human guilds operate in places such as Stonewood, Ironshire and Riverdell.

A guildhall offers more than a noticeboard: it is where reputation becomes work, and where past decisions begin to affect the next contract.

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